League of Legends Patch v1.0.0.124

BY Andrew Miesner / August 24, 2011

Today, League of Legends received a huge update that focused on balancing some champions and adding a brand new champion – Talon, The Blade’s Shadow. The patch included a long awaited nerf to Jax and a minor buff to Kayle. This patch also added several UI improvements such as the ‘kill callout’, which are essentially the Counter-Strike death indicators (Who killed who). Alongside Jax and Kayle, any champion with a healing ability was also given some changes that encourages them to play more offensively. Some of the major champions that were affected were Nidalee, Soraka, and Taric.

Talon, The Blade’s Shadow


Mercy (Passive): Talon’s auto-attacks deal additional damage to a target that is under the influence of any crowd control effect

Noxian Diplomacy: Talon viciously stabs his enemy, dealing heavy physical damage and causing them to leave a blood trail that Talon can use to track them.

Rake: Talon fans out three blades in front of him that quickly return to him, dealing damage and slowing any target hit in either direction.

Cutthroat: Talon leaps behind his target and silences them for a short duration, amplifying the damage of any of his follow up attacks and abilities.

Shadow Assault (Ultimate): Talon enters stealth for a short duration, gaining a movement speed boost and sending blades that deal damage to all enemies in their path flying in every direction. Once the blades reach a certain distance, they pause and form a circle. When Talon reappears from stealth, the blades return to him, once again dealing damage to any opponent they pass through.

Release Notes Excerpt


  • Leap Strike damage reduced to 20/45/70/95/120 from 35/60/85/110/135
  • Empower
    • Damage reduced to 60/95/130/165/200 from 75/110/135/180/215
    • Empower now breaks spell shields


  • Attack damage per level increased to 2.8 from 2.5
  • Attack speed per level increased to 2.5 from 2
  • Reckoning
    • Now scales with bonus attack damage at a 1.0 ratio in addition to a 1.0 ability power ratio
    • Damage amplification increased to 6/7/8/9/10% from 5% at all levels


  • Javelin Toss
    • Mana Cost reduced to 50/60/70/80/90 from 60/70/80/90/100
    • Cooldown reduced to 6 seconds from 7 seconds
  • Pounce
    • May now be affected by Cooldown Reduction
    • Cooldown increased to 4 seconds from 3 seconds
  • Primal Surge
    • Mana cost adjusted to 60/80/100/120/140 from 65/70/75/80/85
    • Base heal adjusted to 50/85/120/155/190 from 60/90/120/150/180
    • Ability power ratio reduced to 0.7 from 1.25
  • Swipe ability power ratio increased to 0.4 from 0.2
  • Aspect of the Cougar now grants 10/15/20 armor and magic resistance instead of 10% Dodge
  • Fixed several tooltip errors (especially those in Cougar form)


  • Recommended Items updated
  • Base health increased to 446 from 426
  • Base health per level increased to 71 from 67
  • Starcall
    • Cooldown reduced to 2.5 seconds from 3 seconds
    • Base damage reduced to 60/85/110/135/160 from 60/90/120/150/180
    • Ability power ratio increased to .4 from .25
    • Mana cost reduced to 35/40/45/50/55 from 40/50/60/70/80
    • Shred increased to 8/9/10/11/12 from 8 at all levels
    • Maximum stacks reduced to 10 from 20
    • Range increased by 30
  • Astral Blessing
    • Ability power ratio reduced to .45 from .9
    • Cooldown increased to 20 seconds from 10 seconds
    • Base Heal increased to 70/140/210/280/350 from 60/120/180/240/300
    • Armor buff increased to 25/50/75/100/125 from 20/35/50/65/80
    • Armor buff duration increased to 5 seconds from 4 seconds
    • Cast range increased to 750 from 650
  • Infuse
    • Ability power ratio increased to .75 from .6
    • Cooldown reduced to 10 seconds from 15 seconds
    • Silence duration adjusted to 1.5/1.75/2/2.25/2.5 from 1/1.5/2/2.5/3
    • No longer grants double Mana when casting on yourself
  • Wish
    • Ability power ratio reduced to .7 from 1.3
    • Mana cost reduced to 100/175/250 from 200/275/350


  • Base attack speed increased to .625 from .613
  • Imbue
    • Ability power ratio reduced to .6 from 1.1
    • Cooldown increased to 20/19/18/17/16 seconds from 16/15/14/13/12 seconds
    • Basic attacks now reduce Imbue?s cooldown by 1 second (from 2) but the reduction now increases to 3 seconds when attacking an enemy champion

For a complete look at the official release notes, click here.