League of Legends Patch v1.0.0.128

BY Andrew Miesner / November 1, 2011

Today, League of Legends received another update, adding a brand new champion – Shyvana, the Half-Dragon. The patch included balances to their last champion Graves, buffs to Wukong and Olaf and nerfs to Shaco and Caitlyn. This patch also has a change to the new Dominion mode, where minor settings have been tweaked.

Shyvana, the Half-Dragon

Shyvana

Fury of the Dragonborn (Passive):

  • Shyvana’s melee attacks enhance her abilities.
  • Twin Bite – Reduces the cooldown by 0.5 seconds.
  • Burnout – Extends the duration by 1 second to a maximum of 6 seconds.
  • Flame Breath – Deals 20% of the ability’s damage to debuffed targets.
  • Dragon’s Descent – Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form.

 

Twin Bite:

  • Shyvana deals magic damage per second to nearby enemies and her Movement Speed is greatly increased for 3 seconds. Shyvana’s Movement Speed bonus is reduced over time.
  • Dragon Form: Twin Bite cleaves all units in front of Shyvana.

 

Burnout:

  • Shyvana strikes twice on her next attack. Both attacks trigger On-Hit effects and Fury of the Dragonborn effects.
  • Dragon Form: Burnout scorches the earth, continuing to damage enemies that stand on it.

 

Flame Breath:

  • Shyvana unleashes a fireball that deals magic damage and melts the target’s Armor for 4 seconds.
  • Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana.

 

Dragon’s Descent (Ultimate):

  • Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take magic damage and are knocked toward her target location.
  • Passive: Shyvana reinforces her scales, increasing her Armor and Magic Resist. Defensive bonuses are doubled in Dragon Form.

 

Release Notes Excerpt

Graves

  • True Grit
    • Buff duration reduced to 3 seconds from 4
    • Armor and magic resistance per stack reduced to 3 from 4 at max level
  • Buckshot damage per additional missile reduced to 30% from 35%

Wukong

  • Crushing Blow
    • Total attack damage ratio increased to 1.1 from 1.0
    • Fixed a bug where Crushing Blow did not display critical strikes or benefit from life steal
  • Decoy
    • Casting Decoy no longer instantly shows a reduction in Wukong’s mana bar to enemies
    • Fixed a bug where Wukong’s stealth state did not ignore unit collision
    • Improved general Decoy behavior and placement – the Decoy should now more accurately mimic Wukong’s previous position and behavior
    • Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong’s position
  • Nimbus Strike
    • Attack speed bonus increased to 30/35/40/45/50% from 20/25/30/35/40%
    • Attack speed duration increased to 4 seconds from 3

Olaf

  • Undertow missile speed increased to 1600 from 1500
  • Ragnarok
    • Now breaks crowd control effects upon activation
    • Duration adjusted to 6 seconds at all ranks from 5/6.5/8

Shaco

  • Rewrote his Deceive, Hallucinate, and Champion tips for more clarity
  • Deceive will now still critically strike even if you break stealth (ie: to cast Jack in the Box)
  • Jack in the Box
    • Base damage reduced to 35/50/65/80/95 from 35/55/75/95/115
    • Ability power ratio reduced to 0.2 from 0.25
    • Activation range reduced to 300 from 350
    • Cast range increased to 425 from 400
  • Hallucinate
    • Fixed a bug where Shaco’s clone wouldn’t trigger Two-Shiv Poison’s passive

Caitlyn

  • Piltover Peacemaker base damage reduced to 20/60/100/140/180 from 20/65/110/155/200
  • Yordle Snap Trap activation radius reduced to 135 from 150

Dominion

  • Respawn time adjustments are now +2/-2 seconds regardless of the size in score difference
  • Crystal Scar’s Aura armor penetration reduced to 12% from 15%
  • Personal Score reward for assisting in capturing or neutralizing a point increased to 25 from 10
  • Garrison has been changed to be an untargeted spell, similar to Promote. It will only become castable when in range of an eligible Capture Point.
  • Fixed the channel time display for capturing the central runes to match the actual capture time. The actual time to capture is unchanged.
  • Fixed a bug where capture points could be moved off of their platforms
  • Fixed a crash when audio was disabled

For a complete look at the official release notes, click here.