← Back to GuidesDisclaimer: This guide assumes you know and understand how to defeat the heroic encounter, and as such will not be talking about basics of the boss itself. This is intended to teach you the differences between heroic and Mythic, and how to defeat the Mythic version. If you need a refresher on the basics of the encounter, please visit our heroic guide.
Mythic Changes
If Obliterate fails to hit at least 4 people, boss loses 20 energy (of his 60 energy, so ⅓)
Energy Cores begin with 0 energy
Threat Neutralization restores energy to an Energy Core, if you directly hit the core with the explosion
5 Energy per Threat Neutralization circle, meaning 15 energy per set of circles
60 energy max
Radiant energy, the effect that reduces damage from the Energy Core pulse, now only reduces damage taken by 80%, down from 85% on heroic
Anyone hit by meltdown within 15 yards, now dies
Strategy
Let’s start with a little tidbit - this is a surprisingly easy boss for how late it is
Mechanically, it’s not difficult. This is a numbers check, that honestly isn’t too hard to hit
Bloodlust on pull
Comp - 2 tanks, 5-6 heals, 12-13 DPS
Your number of healers vs DPS will greatly depend on how geared your raid is
You should start with 5 healers and 13 DPS. Let 2 Purging Protocol casts go off each time, and just straight up see if you can kill the boss before you run out of time
If you can not, add a 6th healer, and go to 3 Purging Protocols each time. You’ll need to use 2-3 raid CDs for the 3rd Purging each time, or you’ll just straight up die
Energy Cores & Threat Neutralization
Because the Cores all start at 0 energy, the most important mechanic is charging them up
When the debuffs go out, all 3 people should Venn Diagram their circles around whatever energy core is assigned as the next one you’ll use
Make sure all 3 circles are over the energy core, so it charges up
Once you’ve used up all 3 Energy Cores, just move the Threat Neutralizations away from the raid so you don’t clip anyone
You WILL get a set of these debuffs each time you’re actively recharging the boss inside the core. You MUST still Venn Diagram the circles on the Core, as it’ll still charge the core up. Without doing this, you won’t have enough charge in the Core to fully restore the boss’s energy, greatly reducing your total DPS time
Dodge the Desintegrations
Sentries don’t really have any counterplay, but they freaking hurt. Healers need to be on their toes as people will get absolutely chunked by the bolts they throw
For Obliterate, you’ll want to cheese this with immunities
Have Tank #1, plus 3 players with immunities, soak the first Obliterate
Tanks then need to swap, have Tank #2 taunt and stand where Tank #1 was
Tank #1 moves away
All 3 immunity players stay where you were
2nd Obliterate goes off, hits tank #2 plus the immunity players
You move on with your lives
You’ll need to assign 3 sets of immunity people, so 9 people total
Mages, Hunters, Paladins, Demon Hunters, etc all work
Purging Protocols
If using 5 healers
Pop a CD for the 2nd Purging each time, make sure you don’t let a 3rd one go off
If using 6 healers
Pop 2-3 CDs right as the 2nd Purging is about to deal damage, this way they’ll still be up for the 3rd Purging. Err on the side of too many CDs, never too few
If you fail any Threat Neutralizations, or any Obliterates fail to hit 4 targets, you wipe
And really, that’s about it. Nuke hard, dodge bad stuff, and kill the boss