Deckbuilding – Volume 1

August 25th, 2016

By Simon “Sottle” Welch

With new cards from the One Night in Karazhan expansion slowly trickling out into our eager waiting hands, knowing how to integrate them into your gameplan, and how to build a deck in general, is more important now than ever. As someone who spends a fair bit of time creating and curating decklists, I decided it was about time to share a few pieces of insight that I’ve picked up over the years. There are many aspects to deckbuilding, but in this first entry of what will hopefully be an ongoing series, I want to address two particular points; avoiding over synergising, and the role of single copies.

Over Synergy

Okay, so it’s a natural reaction, and to an extent we all do it. You get a new idea for a deck inspired by a new card and get immediately carried away making sure that every card in the deck fits with that one singular gameplan. We’ve seen this happen time and time again over the course of Hearthstone’s history. Originally Miracle Rogues were all in on the spell cycle and combo pieces, Aggro decks used to jam every minion with the word “Charge” on the front of it, and the early N’Zoth and C’Thun decks played every Deathrattle and Cultist they could get their hands on.

For a more contemporary example, let’s take a look at a deck that has started to gain a little bit of traction since the release of some nice Token cards in week one of Karazhan: Evolve Shaman. On day one we all looked at the new cards and thought, “Hey, you know what might work? Evolving these Pantry Spiders into 4-drops, let’s do that!” And suddenly the deck became defined by being an Evolve deck. In went the Bilefin Tidehunters and Sea Giants, and Gormok got slammed in to make sure you won the game immediately if your tokens stuck to the board. Here’s the thing though – that build wasn’t very good.

If your plan is working, you don’t need a bunch of other cards to make it work even better. You need fallbacks for when your plan isn’t working. This takes different forms in different decks – it can be direct damage, it can be card draw, it can be AoE removal, things which help you catch you up if your original gameplan has fallen flat on its face. The mantra is simple, don’t let synergy stop you from playing the good cards. Once people got over the initial bright lights of Evolving an enormous board of tokens, we quickly realised that just Pantry Spiders, Nerubian Prophets and Thing From Below was already plenty of synergy for the gameplan, and that freed up spots for Lightning Storms, Hexes, and card draw. You know, the good cards.

The question to ask yourself is not how much synergy you can pack into one deck, but instead what the minimum amount of synergy you need is for your gameplan powerful. Once you’ve established where the line is, you know how many other slots you have available to play the core cards for your class. These cards are core for a reason: they’re good in almost every situation and are just too powerful to omit from your deck for the cutesy stuff.

The role of singletons.

When I’m asked to check out a decklist on Twitter or on stream, there is no more common offence than loading up on a bunch of single copies. There’s a cognitive trap here that tells us if we put a bunch of single copies in our deck, then we will be able to react a wider variety of situations. This is rarely true though, and a refined deck list will consist almost entirely of double copies outside of Legendaries and tech cards. So let’s go over the common mistakes that people make when evaluating this dilemma. Keep in mind that I’m talking in general rules, and that part of what makes Hearthstone so glorious is that there are no general rules. But, if you’re looking for guidelines to live by, the tips below won’t steer you far wrong, even if there are exceptions to each of them.

“Why play two? I’m only ever going to need one!”

Yes, but if you’re going to need one, then you need to have two of them in your deck to make sure you draw one consistently. The classic example of this is Doomhammer in Aggro Shaman. Rarely will an Aggro Shaman have any use for a second Doomhammer in the course of a single game, but every list runs two because it helps you to draw your first one with overwhelming consistency.

Playing double copies helps your mulligans

If you’re playing two copies of important matchup cards in your deck, then you can choose NOT to keep them in your mulligan more often. This is an important and often overlooked decision point. Let’s say there’s card in your deck that is vital to the matchup, but it costs 5 or 6 mana. You don’t want to keep that card in your opening hand because it’s going to interrupt your early game cards and reduce your chances to draw the opening curve that you’re looking for. However, if it’s a single copy, you probably feel like you have to keep it, because probability states that you’re not likely to draw it again before you need access to it. When you double the amount of copies of it you have in your deck, you’re in a much better position to be able to throw that card away and trust that it’s going to return to your outreached arms in good time.

One of those cards is just better.

Sorry, it just is. If you’re playing two individual copies of cards that fulfill similar roles, the simple fact of the matter is probably that you just haven’t decided which of those cards is better most often. The temptation is to tell yourself that Card A is better in some matchups and Card B in others, and keeping both of them in your deck covers your bases, but this is counterproductive in the long run. You need to work out which of the cards is better most often and include that as a double copy. Let’s say you’re building an aggressive Hunter deck and you want a way to beat those stupid cheaty Taunt minions. You can’t decide between a Hunter’s Mark or an Ironbeak Owl. This is easy to test, just keep a note of every time you draw one of the single copies and wish it was the other. Over a large enough sample size, whichever cards is the winner gets that coveted double spot in your deck. Even when a card isn’t up against a direct competitor, there’s a good chance that if it’s good enough to see play in your deck, it’s good enough for you to play two. If there’s a card you’re including for a specific purpose, unless you’re playing a deck that cycles heavily and draws itself close to fatigue every game, you’re not going to see that card often enough in the right situations to justify the role you included it for in the first place.

That’s all i’ve got for now. Hopefully with this new found information you can out there and make the next meta-defining Karazhan deck. If you do, be sure to Tweet it at me, just be prepared to be shouted at if it breaks any of my rules…

About the Author

Sottle is no stranger to the competitive environment. The compLexity Hearthstone player comes from an unorthodox background of being a Yoyo Champion in Great Britain, as well as virtually beating people up as a competitive fighting game player. Nerve-damage in his hand forced him to exchange the button mashing for the virtual card game Hearthstone. As a pro player he made his mark in the scene, as a caster he is a rising force, now the next step for him is to build up his name as a personality in the scene as well. Follow the Brit cast tournaments, play games, interact with his stream and have fun in Arena, the ladder or just Q&A sessions – Sottle is always the perfect mix between entertainment and education.

Birmingham, UK

August 25th, 2016

compLexity Hearthstone takes flight again as SuperJJ, Crane and latest member of the compLexity family, Mryagut head to Birmingham, UK for the Insomnia Truesilver Championship! From the 25th to the 27th of March, up to 200 players will gather at the NEC, Birmingham, to play in a Swiss bracket, with the top 16 players advancing to the second day to compete for a guaranteed share of $30,000 USD.

Format

  • General: Bo5, “Last Hero Standing” format.
  • Stage 1: Swiss
  • Stage 2:Double Elimination Groups
    • Four double elimination groups for 16 players.
    • Top 2 from each group advance to Playoffs.
  • Playoffs: Single Elimination

Location

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Join us in wishing compLexity Hearthstone safe travel today and good luck as they compete at Insomnia!

coL.Hearthstone Adds Mryagut

August 25th, 2016

In the spirit of Karazhan, the latest adventure expansion to hit Hearthstone with new cards, compLexity Gaming is proud to announce a new addition of their own. After long negotiations and talks, German strategist Tugay “Mryagut” Evsan is joining the squad.

MrYagut reached fame nearly two years ago as an innovative participant of the European Championship tournament for the first ever Hearthstone World Championship tournament. Back then it was his take on Midrange Hunter and his defiance toward netdecking that made him popular and propelled him into fame within the Hearthstone community. From then on he spent his time refining his play – mostly as a Rogue and Shaman – ironing out his branding, and continuing the path of a streamer. Now, after two years in Hearthstone, he is ready for the next step – joining compLexity Gaming for more exposure in high-profile tournaments.

“I am excited and happy that I finally joined team compLexity Gaming and will compete in more tournaments,” the man himself had to say.

The first big tournament under the wing of the new organization will be the Insomnia58 LAN event in Birmingham. Alongside fellow compLexity Gaming members superjj and Crane, Mryagut will embark on the journey to play the Swiss round for entry into the 30,000 USD tournament.

“I am personally very happy to finally have gotten the ‘yes’ from Mryagut.”, said compLexity Gaming manager Sören “Fantasy” Vendsahm. “We’ve been in pursuit for his talent for a long time and to have him represent the brand at a major LAN event right away feels very special. Can’t wait to see him in red and black!”

Show the newest compLexity Gaming family member some love on twitch.tv/mryagut and make sure to follow him @mryagut on Twitter for updates, stream schedules and deck lists. Also be sure to check out the Insomnia58 broadcast starting on Friday over at twitch.tv/multiplay_hs to catch MrYagut, Crane and superjj in action.

coL.OW @ The Atlantic Showdown

August 20th, 2016

Beginning today, compLexity Overwatch competes on LAN for the first time under the compLexity banner as they are in Cologne, Germany for Gamescom 2016 and the Atlantic Showdown!  In the Atlantic Showdown, eight of the best teams from Europe and America will be facing off for their chance at a piece of the $100,000 prize pool and bragging rights for their region. This event is the first international Overwatch event to offer a six-figure prize pool.

Format

Group Stage

  • Dual Tournament
  • All matches are Bo3.

Playoffs

  • Single Elimination
  • All matches are Bo5.

Matches

coL.OW Rogue
1 2
coL.OW Cloud9
2 1
coL.OW RNTD
0 2

Stream

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Cologne, Germany

August 17th, 2016

Beginning today, compLexity Overwatch takes to the skies for the first time under the compLexity banner as they head to Cologne, Germany for Gamescom 2016 and the Atlantic Showdown!  In the Atlantic Showdown, eight of the best teams from Europe and America will be facing off for their chance at a piece of the $100,000 prize pool and bragging rights for their region. This event is the first international Overwatch event to offer a six-figure prize pool.

Format

Group Stage

  • Dual Tournament
  • All matches are Bo3.

Playoffs

  • Single Elimination
  • All matches are Bo5.

Location

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Please join us in wishing the best of luck to compLexity Overwatch as they head to Cologne this week!”

The Festival That Is The International

August 15th, 2016

by Sören ‘Fantasy’ Vendsahm

With compLexity Gaming out of the big competition that is the International 2016, I have the unique opportunity to observe the spectacle that is Valve’s masterpiece. Originally I was flown to Seattle to once more provide a behind-the-scenes look at the Dota 2 team around Kyle ‘swindlezz’ Freedman and the rest of the boys. With their early exit from the competition, I am now just a fan with a laptop and a passion for writing about the industry that I love so much.

Being around events in both sports and eSports for over a decade now, starting with the humble beginnings of the Intel Friday Night Games hosted in 200-people venues all over Germany, the journey that eSports has taken from a niche interest to a global phenomenon might be best described by the International. Often referred to as the World Championships of Dota 2, the sixth edition of the tournament is once more the biggest eSports tournament ever hosted. With a prize pool of over 20 million USD, the tournament is not just big, but life changing for the players. As the Valve documentary about the first TI in Cologne puts it – the game might be Free To Play, but the players are sacrificing everything, putting in hours of practice each day and dedicating their entire life to the pursuit of excellence and the Aegis – the coveted trophy of the International. From people like Johan ‘n0tail’ Sundstein, who has not yet been able to secure that illustrious victory, to legendary veterans like Dendi, Puppey, xiao8, or s4, players unite to chase history and hoist the Aegis for the first – or second – time. They have made their sacrifices and have risen from beginnings with LAN pictures of clunky CRT monitors and ethernet cords tangles, to an event on TV stations worldwide that has reached a production value almost unrivaled by any other eSports event before.


Crowds gather in the halls of Key Arena.

The players of TI are the centerpiece that holds everything together, but unlike any other event on the eSports circuit, they are not the only focus. While tournaments like the League of Legends World Championships praise their event and the players competing as “warriors,” or the big heroes as attractions, the International is more a celebration of the community and the hype around the event. It starts with a massive crowd-funding effort to push the prize pool over the edge every year, and concludes with the surroundings of KeyArena transformed into a Dota 2 Mecca for a week. Everyone is friendly, patient, and there for the same reason – the passionate love of the game that is Dota 2. People arrive from all parts of the world, spending immense sums of money on travel, accommodation, and tickets just to be a part of the event. And the brilliant thing about it? Valve is doing a great job of paying them back. It’s not just details like the in-game items or the free goodies that you can get for just buying a ticket, it’s the atmosphere.  Life-sized statues of heroes, the real life version of the secret shop, high-quality cosplay, like-minded people, and the best Dota 2 in the entire world. Everywhere near the KeyArena the focus is on Dota 2, whether you wait in line at the concession stands, you relax on the lawn outside in front of the big screen, or just walk through the outer ring of the venue – everything is Dota, everyone loves Dota, and every single person is ready to talk Dota with you at any given time.

The other thing that make the International unique in itself is the “World Cup” effect, comparable with the ongoing Rio Olympic Games. From all parts of the world, passionate fans come together in celebration of their game. What I mean by the “World Cup effect” is exactly that. We’ve seen it just the other month in France for the European Championship, with great stories of fans from Iceland or Wales making positive headlines, we see it now with the flavor that the Brazilian mentality is providing to the athletes at the Olympic Games – everything comes together under the umbrella of Dota 2 and enhances the tournament.  You see people hoisting the Chinese flag when Wings or LGD are taking the stage, you see a Jordanian flag for MMR sensation Miracle-, DC memes, or just random cheers for personalities and jokes. Everyone might have different favorite players or aspects of the game and the tournament they love, but in the end everyone cheers for some of the best Dota 2 they can see.


Even through the chaos of it all, beautiful things can happen.

The enhancement is especially noticeable in the heart of the arena, during the moments Dota 2 is on the screen. You can feel the passion oozing out of the crowd and fueling an arena filled by crazed fans. During the opening ceremony the cheers are bigger for fan favorites like Secret, Alliance, or hometown heroes Evil Geniuses, but new teams, rising stars like Escape Gaming, TNC, or Wings receive their fair share of love from the crowd. Not only during that presentation is the energy insane, but it reaches even higher during the day. Never before have I experienced cheers as loud as today when the Top 10 plays were shown, and the sheer anticipation of Moonmeander stealing the Gem from the opposing fountain as an Axe was sending tense waves through the crowd. Jerax on Rubick stealing the zip of Storm Spirit and making a flashy escape might have gotten more cheers on a highlight clip than some of the plays of the following games.

With so much knowledge and love for the game in the arena, great moves and initiations get instantly rewarded by crowd reactions, cheers, claps, or sighs of desperation. On the first days, nothing could beat the Pudge-into-Techies pick by Wings in Game 2 of the Upper Bracket Round 1 though, but plays like the great Chronosphere into Vac/Wall by MVP.Phoenix or various crits by QO on Phantom Assassin came close. Even wards and counter-wards got a reactionfrom the crowd, as they paid their respect to players like Moon or Fly doing their homework and knowing their opponents preferences in warding, rotations, and movements.


The stage during the final day at The International 2016

The atmosphere builds over the days, and whoever thought the peak of fan interaction and noise was reached when EG made the incredible comeback against EHOME didn’t make that bet with Digital Chaos in mind. The cinderella story of the tournament certainly got the biggest ovations and cheers with their great performances. From the “Mooooooooooooooooooooooooooooo”s, to the crowd going nuts with “Let’s Go, DC” chants during the EG match and the Grand Finals with Wings was louder than some football stadiums around this country. What was special about this Grand Finals was the fact that it was the International – the one tournament that transcends borders from the regions and gets people to travel to support their favorite teams. What that meant was shattering noise throughout the opening moments of the first draft with “Wings, Wings, Wings” chants from fans gathering themselves behind the Chinese caster desk, responded to by the entire arena with “Let’s go, DC”. It was an awe-inspiring moment that topped the goosebumps experienced earlier when the Philharmonic serenaded the Dota 2 tunes to get everyone in the mood.

It was the perfect ending to a near-perfect event – a great production, a lot of good and thought out ideas, well-made panels, and a surrounding environment that placed each and everyone in the mood for Dota 2. Personal photobooth opportunities with players, some of the fan favorites like Bruno, Dendi, and others roaming around KeyArena accessible to fans, hundreds and hundreds of giveaways, in-depth Dota conversations – the International not only delivered on the servers, but it also delivered a great deal for everyone in attendance. Hyped for next year.

#coLofDuty Qualifies for COD XP 2016; coL.COD in XP Qualifier

August 13th, 2016

Today, the brand new #coLofDuty lineup heads to battle for the first time under the compLexity banner as they take part in the Call of Duty XP 2016 Qualifiers for North America. 32 teams will compete for the 10 remaining spots in the event. This event will be double elimination consisting of Best of 5 matches.

Match Schedule

na-schedule.png

Map Rotation

na-map-rotation.png

Game Settings

The official CWL Game Modes and Rules must be used.

Match Results

coL.COD AES
3 2
coL.COD in2ition
3 0
coL.COD noL
3 0

 

coL.HS @ Blizzcon Prelims

August 12th, 2016

by Sören ‘Fantasy’ Vendsahm

It’s Summer in the Hearthstone Tour calendar and that means only one thing – yet another chance for the best of each region go head-to-head for a ticket to BlizzCon. Just as in Winter and Spring, the strong European region starts the festivities with Preliminaries this weekend in Taverns all over the continent. From Spain to Romania, Italy to Norway, every country invites brave heroes and cardslingers vying for a Top 8 spot.

Answering the call for compLexity Gaming is once more a group of three crafty veterans, two of them already having a Top 8 placement throughout the circuit. Both Crane and Loyan made their way through a tough bracket in Europe last season, going all the way to the European Championships in Los Angeles. In the end it wasn’t quite enough for either of the coL boys to hoist the trophy and clinch the ticket to BlizzCon in November. Now they get another chance to redeem themselves and make it to the World Championships.

Third of the veterans is coL superstar superjj, who can look back at a rather unfortunate HCT season so far. In Winter and Spring the lineup and luck of the draw didn’t quite work out, limiting the German veteran to one last chance for glory. It’s now or never for Loyan and superjj, while Crane is in a good position for a Last Call spot in October.

Other regions will have Hearthstone players repping the two swooshes of compLexity Gaming though, as the squad once more features a total of five players in three regions. A week after Europe, TheJordude will have his moment to shine against the best of North America, followed by Midrange queen Sylvanhunter in Southeast Asia.

To follow all the action, make sure to tune in to Twitch.tv/playhearthstone starting tomorrow with Europe’s finest duking it out starting at 2 PM CEST / 8 AM EDT / 5 AM PDT.

Happy Birthday Jess!

August 12th, 2016

The compLexity Gaming family would like to wish a very Happy Birthday to Jess Brohard!

Jess Brohard has been around the game industry since college, when she worked for Ubisoft as a marketing and promotions intern during her senior year. Since then, she’s become a partnered Twitch streamer, and has worked as an on-camera and event host alongside a variety of companies such as Curse, DreamHack, HyperX, and Ubisoft. In early 2016, after a few months working for a marketing firm in a non-gaming capacity, Jess realized her true passions lay in gaming. Her return to eSports found her at home at compLexity, where she currently works as the Marketing Manager.

Once again, we’d like to wish a very Happy Birthday to Jess Brohard!

Changes to #coLofDuty

August 11th, 2016

Today we are announcing a series of changes to our Call of Duty roster. Effective immediately, in an agreement made with Cloud9, we have transferred our Call of Duty roster, exchanging for members of the Cloud9 roster. Patrick “Aches” Price, Ricky “Ricky” Stacy and Andres “Lacefield” Lacefield will be moving to Cloud9, while Michael “Swarley” Carter, Colt “Havok” McLendon and Devin “LlamaGod” Tran will transferred from Cloud9 to become the new #coLofDuty. In addition to the three new players, Chris “Parasite” Duarte will be returning to our organization to complete the roster and make a run for COD Champs next month.

“We wanted to do our best to accommodate roster requests while still fielding a competitive team,” said Jason Lake, Founder and CEO of compLexity. “We will support this roster to the end of Black Ops 3 and re-evaluate the division, and the new game, for 2017.”

New coL.COD Roster

You can see the new #coLofDuty in action this weekend in the COD XP Open Qualifiers. Join us in welcoming the new compLexity #coLofDuty and as always, thank you for your support!