Complexity Gaming Partners With Balanced Media | Technology To Bring Purpose To Play

April 27th, 2020

Complexity Gaming Spearheads Effort for Gamers to Leverage Spare PC Power to Discover Treatments for COVID-19

FRISCO, Texas – April 27, 2020 – Complexity Gaming, one of North America’s most elite and longest-standing esports organizations, today announced a partnership with BALANCED Media|Technology (BALANCED), a crowdsourced healthcare AI company that brings purpose to play, to donate unused computer processing power to find potential treatments for the COVID-19 virus. Together, Complexity and BALANCED are challenging the gaming community to join in by simply downloading the HEWMEN® Cell application for free.

“One of the core pillars of Complexity is Cause, and we’re always searching for ways that we can give back to our community,” said Jason Lake, Founder and CEO at Complexity Gaming. “During these trying times, our partnership with BALANCED allows us to leverage the power of gaming and esports to help identify solutions that can potentially slow the spread of COVID-19 and ultimately help to save lives.”

By combining the efforts of the gaming community to run HEWMEN, Complexity will be able to help process more than 200,000 FDA-approved medications and compounds against models of COVID-19 to see which combinations are most effective in treating the virus. This will help to more quickly define successful combinations and reduce the development cycle, so that new treatments can get to market faster.

“Through our partnership with Complexity, we’ve come to realize that gamers are some of the most passionate and engaged individuals,” said Robert M. Atkins, CEO at BALANCED. “By having the collective online community download HEWMEN, we can help to put a stop to the spread of the COVID-19 pandemic.”

BALANCED’s HEWMEN (Human Engaged With Machines via Elastic Network) technology creates a distributed network that processes data-driven problems such as drug discovery and medical research. Through downloading the simple and secure application from the Microsoft Store, Complexity has installed and is currently running HEWMEN on all 50 PCs in the GameStop Performance Center and is lending additional support from the staff and leadership team. By doing so, Complexity has been able to assist BALANCED in uncovering solutions for COVID-19.

Complexity previously partnered with BALANCED for a medical research project as part of Complexity-Limit’s race to become the top guild in the world during World of Warcraft’s “Race to World First.” While streaming the tournament, participants logged over 900 hours playing BALANCED’s The Omega Cluster, virtually processing medical compounds for cancer medicines through their gameplay. As BALANCED pivots its resources to join the fight against COVID-19, Complexity will now leverage its community and gamers at large to support.

For more information on Complexity, please visit https://complexity.gg/.

For more information on BALANCED Media|Technology’ HEWMEN application, please visit hewmen.com.

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About Complexity Gaming

Complexity Gaming is one of North America’s longest standing and most successful esports organizations, now owned by Jerry Jones of the Dallas Cowboys and investor John Goff. The esports organization is led by Founder and CEO Jason Lake, considered by many to be one of the founding fathers of esports in North America. Complexity’s esports teams have won more than 140 championships in nearly 30 game titles over its 15+ year history. Staunchly committed to passion, professionalism, and a player-first mentality, Complexity has been continuously recognized as a global leader in modern esports. For more information on Complexity, visit http://Complexity.gg and follow the organization on Twitter, Instagram, YouTube, TikTok and Facebook.

About Balanced Media Technology 

BALANCED Media|Technology (BALANCED), is a crowdsourced healthcare artificial intelligence (AI) company bringing purpose to play. BALANCED is focused on changing the way researchers, pharmaceutical, and medical device companies leverage machine learning (ML) to advance the diagnosis and treatment of diseases. By crowdsourcing artificial intelligence through online communities and gaming via its HEWMEN platform, BALANCED hopes to aid researchers in investigating new treatments by creating AI-enabled technologies that reduce research time and cost and increase research effectiveness. BALANCED is a 2019 Tech Titan winner and has been recognized as an industry innovator by multiple groups including the Dallas Business Journal and Dallas Innovates. Headed by founders in data science, computing, video game development and the medical/healthcare industries, the company is based in McKinney, Texas, and can be found online at https://www.balancedmediatechnology.com.

Leading CS:GO teams and ESL seal historic agreement

February 18th, 2020

Louvre Agreement’ creates new framework for CS:GO ecosystem with long-term league slots for teams and revenue and profit sharing which extends to other ESL Pro Tour competitions

Cologne, Germany – A groundbreaking new agreement between leading CS:GO teams, ESL and DreamHack will govern the setup of Pro League and share of revenues and profits from ESL’s Pro Tour competitions. The teams, representing the top level of professional CS:GO, will also become majority stakeholders in the league with a long-term slot for participation. By partnering with the leading CS:GO teams, the new agreement further establishes the ESL Pro Tour as one of the most valuable properties in the global business of esports.

The new agreement – informally dubbed ‘The Louvre Agreement’ – was signed by Astralis, Complexity, Evil Geniuses, ENCE, FaZe Clan, Fnatic, G2 Esports, Mousesports, Natus Vincere, Ninjas in Pyjamas, Team Liquid, Team Vitality, 100 Thieves and ESL following a meeting in Paris in January 2020. Between them, the signatories of the agreement have won 28 ESL and DreamHack Masters-level competitions and two Intel® Grand Slams in the last four years and represent all of the top 10 ranked teams in the world.

The agreement establishes a deep partnership between ESL, DreamHack and the partner teams, and introduces:

● ESL Pro League being transformed into a new league with a single global division starting in its 11th season
● Teams are majority stakeholders in the league and have a key role in its strategic decision making process
● Revenue share for teams and players from ESL’s Pro Tour competitions, including ESL One Cologne powered by Intel® and Intel® Extreme Masters Katowice.

‘An Industry-defining agreement’

Anders Horsholt, co-CEO of Astralis Group said: “It has been a long-time ambition for us to be a part of and contribute to a more structured CS:GO scene, giving players, teams and tournament organizers a stronger foundation. This industry-defining agreement is hugely significant in the history of our game, and we’re proud to be part of it.”

“This agreement is a huge step forward for us on the path to sustainability in Counter-Strike. This league will provide the highest level of competitive play with the best teams in the world, which is always where Fnatic should be. ESL supported professional Counter-Strike since the very beginning and we’re excited to continue pushing CS:GO into the future together.” – Patrik “cArn” Sattermon, Chief Gaming Officer of Fnatic.

“This group brings together Counter Strike’s biggest stakeholders, united by a common vision that pushes our sport forward,” said Victor Goossens, Founder and Co-CEO, Team Liquid. “We’re all aiming for the same goal – a sustainable and long-term future that rewards talent and investment in the scene – and we are stronger together as we take this next step.”

“‘The Louvre Agreement,’ as we have grown fond of calling it, is a clear vote of confidence by the best teams in the world and their players to create the most valuable products. It will build a platform to create stability and growth, without sacrificing the ability for new teams and players to climb to the top,” said Sebastian Weishaar, Chief Product Officer ESL.

The agreement elevates signatory teams to key stakeholders in the CS:GO ecosystem and introduces revenue shares for all ESL Pro Tour competitions for the first time. It will further professionalize CS:GO esports by improving team representation, introducing standardized regulations, and revenue sharing for teams and their players.

A new and transformed league built around partner teams

The agreement will transform ESL Pro League, the world’s longest-running professional league for CS:GO, into a 24-team competition with a single global division, moving away from the previous regionalised model.

The founding teams will retain a long-term slot in the league similar to other sports, with remaining teams qualifying on the basis of their world ranking or directly through the Mountain Dew League, the ESL Pro League’s gateway competition.

Partner teams to earn share of ESL Pro Tour revenues and profits

The ESL Pro Tour comprises ESL and DreamHack CS:GO competitions, including ESL Pro League, DreamHack Masters, ESL One and the IEM. In 2019, these competitions were watched by fans for an estimated 127 million hours and boasted a combined prize pool of more than $4.5 million on top of the $1,000,000 Intel Grand Slam.

The agreement will mean partner teams earn a share of revenues from all competitions in the ESL Pro Tour – including marque tournaments such as IEM Katowice and ESL One Cologne. It will bring structure to the current CS:GO esports ecosystem, establishing the basis on which teams compete in ESL’s competitions.

The agreement also covers member invitations to ESL Pro Tour tournaments, competition standards, player influence, team obligations at tournaments and sets up core guidelines for future joint business endeavors.

More information on the agreement can be found at the official ESL Pro Tour website.

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ESL is the world’s largest esports company. Founded in 2000, ESL has been shaping the industry across the most popular video games with numerous online and offline esports competitions. The company operates high profile, branded international leagues and tournaments under the ESL Pro Tour including ESL One, Intel® Extreme Masters, ESL Pro League, and other premier stadium-size tournaments, to more clearly define the path from zero to hero. ESL also produces the ESL National Championships, grassroots amateur cups, and matchmaking systems, creating a world where everybody can be somebody. With offices all over the world, ESL is leading esports innovation on a global scale through the combination of global ESL competitions, amateur leagues, publisher activations, and more. ESL is a part of MTG, the leading international digital entertainment group. about.eslgaming.com

Pro League – Pro League is the world’s largest professional league for Counter-Strike: Global Offensive, featuring the best teams from Europe, North America, South America and the Asia-Pacific region. Broadcasted on various platforms and staged in major venues across the globe, Pro League hosts the most widely-watched CS:GO competitions. Pro League was established in 2015 and had a total prize pool of $1.5 million US dollars for 2019.

Complexity-Limit Announces World of Warcraft: Race to World First Event at the GameStop Performance Center

January 16th, 2020

Beginning January 28, Complexity-Limit Will Take on the World’s Top Guilds in the City of Ny’alotha, the Final Raid in World of Warcraft: Battle for Azeroth

Frisco, TEXAS — January 16, 2020 — Complexity-Limit, the top ranked North American World of Warcraft guild and a division of Complexity Gaming, today announced their return to the Race to World First with the final raid installment of the Battle for Azeroth expansion, via the 8.3 patch. This marks the guild’s first Race to the World First event as part of the Complexity organization. Taking place live at Complexity’s headquarters, the GameStop Performance Center, Complexity-Limit will race to conquer Ny’alotha – the Waking City – the final raid, battling the legendary N’zoth and bringing an end to the World of Warcraft story of Battle for Azeroth.

“The Race to World First is one of the most impressive accolades in all of esports ,” said Sören Vendsahm, General Manager of Complexity Gaming. “It isn’t about winning a single round, match or one game in a condensed hour-long experience; it’s about being the first in the world to overcome the odds. And we’re hopeful that Complexity-Limit will conquer these adversities to be crowned the top guild in the world.”

The race and event will begin on January 28 at 10 AM ET and will be available to stream live on twitch.tv/complexity as well as individual streams from Limit members including Maximum, Preheat, Thdlock, Xyronic and Lightee. Complexity-Limit will be competing for 16 hours each day for 10+ days with extensive coverage reports and insights from top casters and talent from across the World of Warcraft community including Eiya, Tettles, Dratnos, Jet, Veyloris, Crzypck and Kalamazi.

The Complexity-Limit Race to the World First: Ny’alotha stream will also include onsite presence from popular North American guild BDG, live feeds of Fat Shark Yes and Club Camel, as well as exclusive VoD progression content of Pieces, who will be racing against competing guilds from around the world, including the incumbent world #1 Method.

Complexity-Limit has also partnered with Twitch, GameStop and MSI to create unique engagement and content opportunities for fans, including giveaways and unique shoulder content to bring fans closer to the Race than ever before.

The previous Race to World First events have entertained hundreds of thousands of viewers over weeks of progress, establishing itself as one of the most thrilling and unique esports experiences to date. For Race to the World First: Ny’alotha, fans will tune in as guilds overcome the elements included in Blizzard’s most recent and most difficult dungeon, facing all 12 bosses, mobs of swarming enemies all whilst coordinating 20 people and competing against all other guilds globally in a race to the claim the throne as the world’s best.

For more information on Complexity Limit, please visit https://www.limit-guild.com.
For more information on Complexity, please visit https://complexity.gg/.

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About Complexity Limit

Limit, now known as Complexity Limit, was founded in early 2015 from top raiding guilds across North America. Setting their eyes on beating other North American guilds, while also improving their own world rankings, they took their first NA #1, World 7th rank in Hellfire Citadel, tackling Mythic Archimonde and sealing their fate as a force to be reckoned with. As they’ve climbed the world ranks tier after tier, it became clear after taking World 2nd on Mythic G’huun, that there was only one more thing to do, and that was to push for World First. Something they will seek to achieve with Complexity Gaming’s support.

About Complexity Gaming

Complexity Gaming is one of North America’s longest standing and most successful esports organizations, now owned by Jerry Jones of the Dallas Cowboys and investor John Goff. The esports organization is led by Founder and CEO Jason Lake, considered by many to be one of the founding fathers of esports in North America. Complexity’s esports teams have won more than 140 championships in nearly 30 game titles over its 15+ year history. Staunchly committed to passion, professionalism, and a player-first mentality, Complexity has been continuously recognized as a global leader in modern esports. For more information on Complexity, visit http://Complexity.gg and follow the organization on Twitter, Instagram, YouTube, TikTok and Facebook.

Twelve of the Best Esports Teams Sign Up for Blast Premier

December 14th, 2019

BLAST PREMIER TEAMS COMPETING FOR $4.25M PRIZE POOL

BAHRAIN: BLAST, the leading esports entertainment platform, has today announced the team lineup for BLAST Premier, the innovative new global tournament series in Counter Strike.

The announcement was made at the BLAST Pro Series Global Final in Bahrain in the presence of representatives from the twelve selected teams.

Robbie Douek, CEO of BLAST said “Our platform has entertained millions of esport fans around the globe. The new BLAST Premier format is even more engaging, fast paced and easy to consume. We are excited by the world class team lineup, and can’t wait to kick off in January.”

The season will start with a studio series in London in January. The studio series is in a central London location, and the setup will bring fans the closest they have ever been to the players.

Nicolas Maurer, CEO of Team Vitality, on behalf of the twelve teams said ‘BLAST came to all of the teams with a proposition that is set to transform the industry. We believe the BLAST approach of producing best in class entertainment will continue to attract large new audiences as a global series in cool locations, innovative format and unique experiences. It was a no brainer to participate for all teams and players. We are excited to be competing against each other.”

Echoing Nicolas’ statements, Jason Lake, CEO & Founder of Complexity Gaming added, “It’s an exciting time for CS:GO that comes with new challenges and opportunities, and Blast is answering that call with innovation, ingenuity and, more importantly, a fan-first mindset that really sets them and the teams involved apart from the pack.”

BLAST Premier sees twelve partner teams compete over two seasons in 2020 for the chance to win $1M USD prize for the Global champion team. This is in addition to a $4.25M USD prize pool for the whole series.

The twelve teams are drawn from around the world, and consists of legacy organisations, legacy rosters and exciting new faces to the scene. The teams are;

● 100 Thieves
● Astralis
● Complexity
● Evil Geniuses
● FaZe Clan
● G2
● MIBR
● NaVi
● NiP
● OG
● Team Liquid
● Team Vitality

BLAST has created an open ecosystem that enables up and coming teams and high performing teams to be able to potentially challenge for the Global Final in 2020. The whole year culminates in our Global Final, which features not only the best teams from our own competition, but also the best-performing teams from the entire year (eg Major winners) – effectively turning it into the crowning of the ultimate Champion.

BLAST Media Contacts

Frederikke Emily Wacker
Head of PR
+45 31 41 40 81

ABOUT BLAST

BLAST is a leading esports and entertainment company. BLAST have delivered the highly successful BLAST Pro Series 2019. In 2020, BLAST is bringing the BLAST Premier tournament to the industry. BLAST has world class commercial and broadcast partners and is able to bring a range of different entertainment and esports platforms to new audiences around the world. BLAST is headquartered in Copenhagen and London.

Complexity Gaming names Herman Miller Official Seating Partner to Advance Esports Wellness with In-House Innovation Lab At GameStop Performance Center

November 12th, 2019

Herman Miller, Expert in Ergonomics, Explores Esports Injury Prevention and Player Longevity

FRISCO, Texas — November 12, 2019 — Complexity Gaming, one of North America’s most elite and longest-standing esports organizations, and Herman Miller, a global design leader and furniture manufacturer, have come together to enhance esports ergonomics to improve industry standards for esports wellness. Herman Miller becomes Complexity’s official seating partner and title sponsor of the newly named Herman Miller Innovation Lab, housed within the GameStop Performance Center, where the two companies will conduct research and test new products.

“Herman Miller is globally recognized for ergonomics and design innovation, and is a perfect partner to develop new advantages for our players,” said Jason Lake, Founder and CEO, Complexity Gaming. “Through this unprecedented partnership, we will research and develop findings that educate gamers, increase wellness, improve player performance, extend professional careers, and increase the overall quality of life for not only Complexity players but gamers around the world.”

This partnership aims to develop an industry-wide solution to ergonomic equipment and design products to address the specific needs of gamers. Leveraging real-time player data from the in-house innovation lab, Complexity and Herman Miller are working together to understand gamers’ needs for high-quality ergonomic gaming equipment. Herman Miller desks and Embody Chairs are already in use at Complexity’s headquarters, and players have already seen an improvement in performance.

“At Herman Miller we have a robust history of ergonomic research and human-centered design, which we’re excited to apply to the esports community. As our first foray into esports, we are applying our research capabilities in the Herman Miller Innovation Lab to study alongside some of the best players and trainers in the industry to understand how our designs can address the points of struggle,” said Diane Turnwall, VP of Global Seating, Herman Miller. “The partnership is not only mutually beneficial to our respective companies but also casts wide-bearing advantages for gamers around the world.”

For more than a century, Herman Miller has relied on research-based design solutions to solve problems for people in the places they live, work, learn, and heal. This design philosophy pairs seamlessly with Complexity’s dedication to innovating and propelling the esports industry forward. The partnership applies Herman Miller’s expertise in ergonomic research and design in new ways to explore the growing needs of the rapidly expanding esports industry. Herman Miller will leverage Complexity players as participants in an ongoing research study that serves to educate the industry and discover solutions that prevent esports injury as well as maximize player competitive potential. Additionally, the two companies plan to collaborate to produce and publish a variety of content focusing on injury prevention and best gaming practices at the GameStop Performance Center.

For more information on the Herman Miller Innovation Lab at the GameStop Performance Center, please visit https://gspc.gg/.

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About Complexity Gaming
Complexity Gaming is one of North America’s longest standing and most successful esports organizations, now owned by Jerry Jones of the Dallas Cowboys and investor John Goff. The esports organization is led by Founder and CEO Jason Lake, considered by many to be one of the founding fathers of esports in North America. Complexity’s esports teams have won more than 140 championships in nearly 30 game titles over its 15+ year history. Staunchly committed to passion, professionalism, and a player-first mentality, Complexity has been continuously recognized as a global leader in modern esports. For more information on Complexity, visit http://Complexity.gg and follow the organization on Twitter, Instagram, YouTube, TikTok and Facebook.

About Herman Miller
Herman Miller is a globally recognized provider of furnishings and related technologies and services. Since its inception in 1905, the company has relied on innovative design to help people do great things. The global design leader has evolved into Herman Miller Group, a family of brands that collectively offer a variety of products for environments where people live, learn, work, and heal. The family of brands includes Colebrook Bosson Sanders, Design Within Reach, Geiger, HAY, Maars Living Walls, Maharam, naughtone, Nemschoff, and Herman Miller.

New Additions to Complexity Counter-Strike

November 6th, 2019

Today, Complexity announces two exciting new additions to our CSGO roster.

First, we welcome to #COLCS Kristian “K0nfig” Wienecke. Kristian joins Complexity following his departure from the recently disbanded Optic roster to add some much needed firepower and experience to the young roster.

Next up, we welcome a new AWP to #COLCS in the young Valentin “poizon” Vasilev. Poizon joins from Windigo where he proved to be a force to be reckoned and a star performer in many clutch situations.

With our roster complete, we look forward to working with the team through a rigorous practice schedule and an intensive boot camp as we prepare to showcase our skills at upcoming events.

Join us in welcoming both poizon and k0nfig, as the squad gears up to take on all challengers.

#WeAreCOL

Complexity Adds RolandGT to COL.Fortnite

November 1st, 2019

Complexity Fortnite adds a beast with the Fortnite Mobile phenom, RolandGT.

https://youtu.be/Jzuo0JcTUFM

To follow Roland, check out his Instagram, YouTube, Twitter and Twitch pages for the nastiest goals and skills!

Welcome, Roland! #WeAreCOL

Complexity Welcomes AlanAvi to COL.FIFA

November 1st, 2019

Complexity FIFA adds some serious FIFA firepower with the young phenom, AlanAvi.

https://youtu.be/m8nDsudoKFw

To follow Alan, check out his Instagram, YouTube, Twitter and Twitch pages for the nastiest goals and skills!

Welcome, Alan! #WeAreCOL

Complexity Gaming Partners with World of Warcraft Guild Limit to Create First-of-its-Kind Competitive PvE Offering in Esports

October 28th, 2019

Complexity, Limit Join Forces to Take Competitive PvE to the Next Level

FRISCO, Texas — October 28, 2019 — Complexity Gaming, one of North America’s most elite and longest-standing esports organizations, and Limit, the top World of Warcraft guild in the United States, today announced a partnership to enhance World of Warcraft’s competitive PvE scene in North America. As part of this first-of-its kind partnership, Complexity has signed Limit under the Complexity brand and will see Limit adjust their name to Complexity Limit. This marks Complexity’s first formal presence in the competitive World of Warcraft PvE. The two companies will bring PvE into the spotlight and create unique opportunities for fans of both organizations to enjoy the highest level of competition available in PvE. The two organizations will work hand-in-hand on unique opportunities, continuing to push forward in the Race to World First events and more.

“Limit is globally recognized as one of the most successful and veteran raiding guilds in World of Warcraft, and we’re excited to welcome them to the Complexity family,” said Jason Lake, Founder and CEO, Complexity Gaming. “They are the perfect partner to work alongside to bring a compelling and engaging new experience to our collective communities and beyond.”

This partnership aims to enhance and provide new value to both organizations through merging the combined resources of two successful North American brands. Joining forces allows both organizations to reach and connect with each other’s audiences to amplify this form of competitive gaming entertainment. For Complexity, the partnership marks the return to the World of Warcraft scene, after being notable in the space when World of Warcraft Arena was at its peak. For Complexity Limit, this marks a definitive step toward overtaking Method for the coveted World First kill of N’zoth and beyond.

“From the moment we met with Complexity, we felt like we had found an organization that truly shared our values and passion,” said Max “Maximum” Smith, Complexity Limit Guild Master and Raid Leader. “The partnership is not only mutually beneficial to both of our groups, but also provides new and unique opportunities for our members and fans alike.”

Founded in 2015, Limit has established themselves as a top World of Warcraft guild in North America and is widely regarded as a powerhouse, chasing World First kills every new raid released in World of Warcraft. Since the races have become more public, the guild continues to pursue the ultimate reward, battling it out for the first “full clear” of the challenging new World of Warcraft raids. Though that achievement has eluded them thus far, the margin is narrowing each event. Another one of their breakthroughs came this summer when they partnered with Red Bull to play against their European rivals in a tense battle to claim the head of Queen Azshara. That goal was ultimately missed by a few attempts, but with the support of Complexity, they are looking to become the first guild to bring down N’zoth.

For more information on Complexity, please visit https://complexity.gg/.

For more information on Complexity Limit, please visit https://www.limit-guild.com.

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About Complexity Gaming
Complexity Gaming is one of North America’s longest-standing and most successful esports organizations, now owned by Jerry Jones of the Dallas Cowboys and investor John Goff. The esports organization is led by Founder and CEO Jason Lake, considered by many to be one of the founding fathers of esports in North America. Complexity’s esports teams have won more than 140 championships in nearly 30 game titles over its 15+ year history. Staunchly committed to passion, professionalism, and a player-first mentality, Complexity has been continuously recognized as a global leader in modern esports. For more information on Complexity, visit http://Complexity.gg and follow the organization on Twitter, Instagram, YouTube, TikTok and Facebook.

About Complexity Limit
Limit, now known as Complexity Limit,was founded in early 2015 from top raiding guilds across North America. Setting their eyes on beating other North American guilds, while also improving their own world rankings, they took their first NA #1, World 7th rank in Hellfire Citadel, tackling Mythic Archimonde and sealing their fate as a force to be reckoned with. As they’ve climbed the world ranks tier after tier, it became clear after taking World 2nd on Mythic G’huun, that there was only one more thing to do, and that was to push for World First. Something they will seek to achieve with Complexity Gaming’s support.

Complexity Counter-Strike Roster Update

October 28th, 2019

Today, Complexity announces two updates to our CSGO roster.

First, we say farewell to one of the longest-standing members in Complexity’s history, Rory “Dephh” Jackson. For the better part of the past four years, Rory has been a consistent performer and cultural rock within our CSGO roster. We wish him nothing but the best moving forward and can’t thank him enough for his contributions to the organization.

Next, we announce that Shahzeeb “Shahzam” Khan has been placed on the inactive roster. Shahzam has been a key part of the team since his arrival, and we thank him for his contributions to the team. We’re excited to see where his career heads next as one of the most entertaining personalities in CSGO.

As a result of the changes, we will not be participating in tonight’s ECS match. We’ll be back with more updates on our roster, and we thank our fans for their patience.

For now, we thank both Dephh and Shahzam, while looking forward to an exciting upcoming year in Complexity CSGO.

#WeAreCOL